Campagna |
---|
IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
A Hunter, in addition to providing Marauder villages with wood and shelter, supplies his people with fresh meat during the cold and harsh winters. He is more skilled at fighting in the forests than other Maurauders, because it is there that the game he hunts lives. Hours each day spent hunting and practicing has allowed him to hone his markmanship, and he is a very able archer.
Avanza da: | Axeman |
---|---|
Avanza come: | Woodsman |
Costo: | 42 |
PF: | 48 |
Movimento: | 5 |
PE: | 72 |
Level: | 2 |
Allineamento: | caotico |
ID | Marauder Hunter |
Abilità: |
axe lama | 7 - 3 ravvicinato | ||
bow perfora | 6 - 4 a distanza |
Resistenze: | |
---|---|
lama | -10% |
perfora | -10% |
impatto | -10% |
fuoco | 0% |
freddo | 20% |
esoterico | 0% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 100 | 100% |
Acque basse | 2 | 30% |
Acque profonde | 100 | 10% |
Campo di funghi | 3 | 30% |
Caverna | 1 | 20% |
Colline | 1 | 60% |
Foresta | 1 | 60% |
Montagne | 2 | 50% |
Neve | 2 | 50% |
Palude | 3 | 30% |
Parete di caverna | 100 | 100% |
Prateria | 1 | 40% |
Sabbia | 1 | 40% |
Villaggio | 1 | 50% |